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Max Payne 3 Dated, Trailer Debuts This Week

News; Sep. 11, 2011; Channels: Video Games; By Tyrone M. Cato
Subtypes: News
New title will feature multiplayer as well

The hard-boiled ex-detective's life is about to go down the drain again, and he'll be firing guns akimbo the whole way.

Max can now wield different weapon types at once.

With a history as grim and bleak as that of its own leading man, Max Payne 3's development has been checkered with years of rumors and false release dates (Max Payne 1 and 2 came out in 2001 and 2003, developed by Remedy Entertainment). Even after developer Rockstar Games confirmed it would be at the helm for the third entry, it's been nothing but a long, slow tantalizing trickle of info and screenshots. 

Earlier this week, Rockstar announced that MP3 would be hitting store shelves in March of 2012. This time around, Payne ditches New York City for Sao Paulo, Brazil to work as a bodyguard for a wealthy businessman and his family. His client has dangerous enemies, and Payne is once again hurled into a another maelstrom of blood and bullets. 

The game will take place over the course of 10 years, when Payne was still a detective (with hair) to a huskier version of himself in Sao Paulo (without hair). The shootouts themselves will feature the tried-and-true slow-motion bullet time the Payne series has been known for. In this outing, Rockstar is utilizing the current-gen hardware to make animations, environmental damage and weapons more dynamic so that when everything slows down, all the debris will look even more impressive, hovering in the air (perhaps some doves might pass by occasionally).

There's still plenty of skepticism in the design choices Rockstar has made with MP3. The first two took place in and near New York City at nighttime and had a film noir aesthetic with cutscenes in a static, graphic novel format.

This time around, there will be at least a couple daylight sequences and full-motion cinematics that use a collage of video, à la the TV series 24. Rockstar still intends to keep the noir style of games past (which it should be able to do; just look at Sao Paulo at night). Four Rockstar subsidiaries (Vancouver, New England, London, and Toronto) are all working together on this title, and the few times the developer has spoken to press about MP3, it's made sure to say how much it wants to stay true to the style of the Payne series (to some degree, at least).

Rockstar will have its chance to win over unsure fans with the first official trailer for MP3, coming Sept. 14.

On top of that, the game will be Payne's first foray into the world of multiplayer. Leveling systems, clans, and weapon load-outs will add to an experience Rockstar is calling "thorough and engrossing." Here's hoping for a Chow Yun-Fat multiplayer skin (the series has dropped references to John Woo films, so there's still a chance).

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