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Features: Video Games Channel, Page 5

Why Scott Pilgrim Works for Gamers

Aug. 30, 2010; Channels: Video Games; By Kyle James Hovanec

Why Scott Pilgrim Works for Gamers Video games based on movies rarely turn out well -- and vice versa. The two contain elements respective to their field of entertainment -- elements which usually don’t gel well out of their comfort zone. Dialog common in most movies makes for a poor or uneven experience in a game, and nonstop action sequences common in games make for an overblown viewing experience. Movie and games are two separate entertainment experiences never meant to...

Fighters Uncaged Preview

Aug. 21, 2010; Channels: Video Games; By Jenner David Cauton

Fighters Uncaged Preview The current showcase of games with the upcoming Xbox 360 Kinect are less than appealing. Mainly, the games aren't really considered the typical standard of what one would play for hours at a time, or "hardcore" as many put it. While the Kinect seems to be viable in translating many different movements you perform to in-game actions, one thing I have noticed it lacks in nearly all its games is moving your character's feet. The ability to actually...

Grand Prix Racing Online Interview

Aug. 16, 2010; Channels: Video Games; By Charles Rector

Grand Prix Racing Online Interview The following is an exclusive OMGN interview with Vladimir Alexandrov of Grand Prix Online at http://www.gpro.se OMGN: Let's start with a self-introduction of yourself, the person behind the Game Master. Vladimir Alexandrov:  Hello, my name is Vladimir Alexandrov from Bulgaria. I am the president and one of the administrators / developers of the game Grand Prix Racing Online (GPRO). OMGN: Were you a race car driver before Grand Prix...

Top Shot Elite Peripheral Preview

Aug. 4, 2010; Channels: Video Games; By Jenner David Cauton

Top Shot Elite Peripheral Preview I love my mouse. No, seriously, I really do. I give it birthday presents on the day that I bought it. When the computer turns off, I unplug it and put it inside a locked safe behind three separate security doors you have to pass through after a retinal scan... after a urine test. OK, if you couldn't tell by now, when it comes to FPS games, I have to say hands down to the mouse. It's precise, accurate and little to no compensation errors when...

Thoughts on Fanboys

Aug. 2, 2010; Channels: Video Games; By Robert F. Ludwick

Thoughts on Fanboys If you've been a gamer for long, and especially if you've been gaming online for even the shortest period of time, you're likely acquainted with fanboys. Fanboys pop up everywhere in life, and the whole concept has been around a long time, too. Fanboys haven't always been called fanboys, but that is the term that we're familiar with today. A fanboy is someone with a pretty strong attachment and liking to something, usually a sporting team or...

Joystiq F*cks One Up

Jul. 31, 2010; Channels: Video Games; By Robert F. Ludwick

Joystiq F*cks One Up As everybody knows by now, StarCraft II: Wings of Liberty was released to the masses on July 27 at midnight. Since then, there has been a feeding frenzy of players loading up the single player campaign, challenges, tutorials and of course, the incredible multiplayer feature. After waiting 12 years since the original, Joystiq could only wait 1 1/2 more days to review... The SC2 multiplayer beta has been out for months. Blizzard has been fine...

Interview With Nuno of Astro Empires

Jul. 13, 2010; Channels: Video Games; By Charles Rector

Interview With Nuno of Astro Empires This exclusive OMGN interview concerns the space strategy game Astro Empires at http://www.astroempires.com/ OMGN: Let's start with a self-introduction of yourself, the person behind the Game Master NUNO: Hi, my name is Nuno Rosário, and I’m the creator and director of the game Astro Empires. I’m a normal person but with a passion for computer games and programming. OMGN: What was your experience as a gamer before Astro...

StarCraft II Beta: First Impressions

Jun. 23, 2010; Channels: Video Games; By Ryan Goodman

StarCraft II Beta: First Impressions One of the most highly anticipated sequels of all time is upon us with the release of "StarCraft II: Wings of Liberty" next month. A lucky few, however, were given a sneak peak of what to expect when they were chosen to give the game a go in beta testing. I was fortunate enough to wake up about a month ago to an e-mail from Blizzard inviting me to participate. I'm proud to say that the wait, SC fans, will likely be worth it. If you were worried...

Crimson Moon Interview

Jun. 22, 2010; Channels: Video Games; By Charles Rector

Crimson Moon Interview OMGN: Let's start with a self-introduction of yourself, the person behind the Game Master. DELVAGAN: Well most know me as Delvagan or BigD. I'm the owner of Crimson Productions, LLC, who owns and operates "Crimson Moon." I've been coding in some form for the past 15 years or so. I started out coding basic HTML when the web was young. In college, I specialized in more application based programming learning languages like COBOL and Visual Basic....

iPhone 4 & iOS 4 Look

Jun. 7, 2010; Channels: Video Games; By Robert F. Ludwick

iPhone 4 & iOS 4 Look Apple has finally revealed the iPhone 4 and talked a bit more about iOS 4 (formerly known as iPhone OS). Now that we have some specifications on the new iPhone, we can couple that with the known new iOS 4 features to get an idea of how these two things may impact mobile gaming. iOS 4 Multitasking Really, there doesn't seem to be much of an impact that multitasking could have in terms of gaming on the iPhone, besides perhaps performance issues....

Net Neutrality & Video Games

Jun. 4, 2010; Channels: Video Games; By Robert F. Ludwick

Net Neutrality & Video Games Net Neutrality is a concept that is starting to filter into the minds of U.S. consumers everywhere. CNN has been posting articles recently about the potential legislative battle involving the concept of net neutrality. Heck, I even wrote a very lengthy one on my blog, but I don't purport for it to have all of the facts. Basically, net neutrality states that the operator of a network should be neutral to the content flowing through it. This...

Interview with Werner Bayer aka Bladefist of Pardus

Jul. 29, 2007; Channels: Video Games; By Charles Rector

Interview with Werner Bayer aka Bladefist of Pardus Following is an interview that was done with the co-founder of Pardus, Werner Bayer aka Bladefist: OMGN:  Let's start with a self-introduction of yourself. My name is Werner Bayer, developer and administrator of the free Massive Multiplayer Online Browser Game “Pardus” (http://www.pardus.at). Aside from my work on Pardus, I am a full-time student of computer science and software engineering. I live in Austria, near Vienna.OMGN:...

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