E3 2011: BloodRayne: Betrayal First Impressions
During my Majesco booth tour, I got to see two levels of BloodRayne: Betrayal getting played through. Before E3 2011, I wasn't even fully aware that a BloodRayne game was coming. After having seen a woman in BloodRayne's outfit (and obviously, this excellent demo), I can now say that BloodRayne: Betrayal is on my to-get list this fall.
BloodRayne, everybody's favorite dhampir, must return to her old ways when the vampire-hunting Brimstone Society calls her in for another mission. She is to infiltrate a "lavish, yet sinister ball" and eliminate the horde within to keep the world safe. The ball is being held in a castle and during the course of her mission, Rayne will have the help of a mysterious friend.
Unfortunately, I was not able to play the demo -- it was only played by a Majesco employee. Nonetheless, this did not diminish from how well I received the game. BloodRayne: Betrayal's is portrayed like a dark, gothic novel. Splashes of color are used to show points of interest, such as enemies and paths to take. The frame rate of the game is pretty high, especially for an Xbox Live Arcade / Playstation Network title, so the display is very smooth. Suffice to say, I was highly impressed by how visually striking the game looks.
The game is presented in HD resolution. Rayne's new look is a little less risque than before, as her clothing actually covers up more than it used to. Nonetheless, she's still an attractive character that I'm sure many fanboys will still have unnatural thoughts about. I'm still not sure if that's a bad thing.
Click the image to view game screenshots
BloodRayne: Betrayal is one of the best hack 'n' slash games I've seen in quite some time. Rayne has a number of moves at her disposal to eliminate enemies, from a poisonous bite that turns them into walking bombs to being able to suck their life to replenish her own. She is still sensitive to sunlight, so there are times when strategy in battles will revolve around whether or not the player is able to eliminate the light source.
You will earn points for how effectively you kill enemies as your encounter them. More creative and difficult kills will result in higher scores. For example, sending an enemy into a bottomless pit will garner more than a kill where you simply slash them to death. Eliminating a group of enemies in a quicker amount of time will earn you a score bonus related to the amount of your timer left, and you'll also get score at the end of the entire level based on the time it took to complete.
There are 15 levels in the game with bosses strewn about. Majesco reps were very excited about the final boss in the game, of which details were very sparse. The only thing Majesco would say is that the final boss was among the best bosses ever to grace a video game, in their opinion. Given how many epic boss fights there have been in video game history, for this to be true would make BloodRayne: Betrayal one of the most epic games ever.
There are reportedly seven to eight hours of game play available in BloodRayne: Betrayal. Couple that with a $15 price tag and how well the game is shaping up to this point, I think BloodRayne: Betrayal will be one of the bigger downloadable hits this fall. The game releases in August on both Xbox Live Arcade and Playstation Network.